tag:blogger.com,1999:blog-4829093857574761981.post3875944316954690530..comments2024-03-26T01:17:49.256+00:00Comments on Roles, Rules, and Rolls: Encounter Reaction/Morale TableRoger G-Shttp://www.blogger.com/profile/08594440701279968693noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-4829093857574761981.post-41747373384556730462019-03-09T13:19:11.425+00:002019-03-09T13:19:11.425+00:00Great stuff! Exactly what I'm looking for. I...Great stuff! Exactly what I'm looking for. I wanted to cross reference positive / negative with something and morale didn't occur to me.RabidHobbithttps://www.blogger.com/profile/12311851825409118094noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-28887177174704030532011-01-24T23:44:00.393+00:002011-01-24T23:44:00.393+00:00Thanks, Sakusamakko!
I also use the chart for vi...Thanks, Sakusamakko! <br /><br />I also use the chart for villager/urban reactions, up to a certain point. Attack and fleeing may not be options, but it is useful to knowing whether the person likes or dislikes the party, and what their opinion is of the party's power and status. So:<br /><br />High morale, high hostility: Contemptuous, exploitative<br />Low morale, high hostility: Avoidant, cringing<br />Low morale, low hostility: Servile, obsequious<br />High morale, low hostility: Confident, friendly<br /><br />People in polite society are also more likely to try to conceal their true feelings if they see advantage in it ...Roger G-Shttps://www.blogger.com/profile/08594440701279968693noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-69969619409249397132011-01-24T16:56:19.047+00:002011-01-24T16:56:19.047+00:00I love this chart. It expands upon a similar one ...I love this chart. It expands upon a similar one I created, but wasn't completely satisfied with.<br /><br />Have you thought of doing something similar for villager/urban reactions?<br /><br />I would like to do something for those inter-session periods when the adventurers have returned to a village after exploring the local dungeon and the locals respond based on a table such as this one.Sakusammakkohttps://www.blogger.com/profile/14791085642312046277noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-58177250586016768052010-12-05T15:50:55.360+00:002010-12-05T15:50:55.360+00:00Yep - that is pretty much how I would rule it if t...Yep - that is pretty much how I would rule it if the party intentionally took steps to "intimidate" a foe.Roger G-Shttps://www.blogger.com/profile/08594440701279968693noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-75994494980385228002010-12-05T10:04:21.802+00:002010-12-05T10:04:21.802+00:00I just had another idea: a friendly approach could...I just had another idea: a friendly approach could reduce Hostility but increase Morale, whereas an aggressive approach could have the opposite effect.anarchisthttps://www.blogger.com/profile/05546197561922726279noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-54917998245040321222010-11-16T03:32:24.347+00:002010-11-16T03:32:24.347+00:00This is a neat idea. I may steal it.This is a neat idea. I may steal it.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-548575197163111532010-11-15T23:28:50.186+00:002010-11-15T23:28:50.186+00:00Yep, fixed that now!Yep, fixed that now!Roger G-Shttps://www.blogger.com/profile/08594440701279968693noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-32988703031321440152010-11-15T19:46:44.232+00:002010-11-15T19:46:44.232+00:00Thanks, I've added it.
By the way, in the ...Thanks, I've added it.<br /><br />By the way, in the 'hostility' column you've got '-5 or more' and '+4 or lower' when I think you want '-5 or less' and '+4 or more'.anarchisthttps://www.blogger.com/profile/05546197561922726279noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-20190903961214095142010-11-15T15:38:56.128+00:002010-11-15T15:38:56.128+00:00@Trey: Pretty colors!
@anarchist: Sure, just link ...@Trey: Pretty colors!<br />@anarchist: Sure, just link back to here and that's fine. I usually use d6 in my tables and am working on a few more for the needs of my ongoing campaign so watch this space.Roger G-Shttps://www.blogger.com/profile/08594440701279968693noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-54579613855822849442010-11-15T12:06:33.249+00:002010-11-15T12:06:33.249+00:00Hi,
Can I put a copy of this on my tables website...Hi,<br /><br />Can I put a copy of this on my tables website (www.apolitical.info/webgame/tables)?<br /><br />I think this would work well in a dungeon-crawling board game.anarchisthttps://www.blogger.com/profile/05546197561922726279noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-14059459194938362922010-11-14T16:59:10.555+00:002010-11-14T16:59:10.555+00:00Looks pretty good. I played with the idea of a Hos...Looks pretty good. I played with the idea of a Hostility score many years ago but never thought of putting it on a matrix along with Morale as you have here, it's a great idea .JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-8436612257871284442010-11-14T16:15:19.991+00:002010-11-14T16:15:19.991+00:00I like the chart! Though it may be that it remind...I like the chart! Though it may be that it reminds me of the Universal Table of MSHRPG that makes me like it.Treyhttps://www.blogger.com/profile/04647628467658839351noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-49908557873774996842010-11-14T15:56:09.367+00:002010-11-14T15:56:09.367+00:00I don't think we ever bothered with a table li...I don't think we ever bothered with a table like this in our last game. More of a Hack n Slash kind of team.LoneIslanderhttps://www.blogger.com/profile/03162172122869453950noreply@blogger.com