tag:blogger.com,1999:blog-4829093857574761981.post4492095679300431755..comments2024-03-29T08:28:44.726+00:00Comments on Roles, Rules, and Rolls: Easy Rule for Broken ArrowsRoger G-Shttp://www.blogger.com/profile/08594440701279968693noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-4829093857574761981.post-3730826567872219982015-11-26T05:47:01.495+00:002015-11-26T05:47:01.495+00:00This comment has been removed by a blog administrator.Javedhttps://www.blogger.com/profile/03537855714030074614noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-62974380572148988242015-11-16T19:10:01.844+00:002015-11-16T19:10:01.844+00:00Oh, and because it needs to be said:
"I'...Oh, and because it needs to be said:<br /><br />"I'm not sure which is worse, that we lost ammunition, or that it happens so often there's actually a term for it!"<br /><br />(With not-too-many apologies to Giles, from the so-bad-it's-good Broken Arrow movie)Douglas Colehttps://www.blogger.com/profile/04292678529266123501noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-11694677867656477782015-11-14T11:58:16.948+00:002015-11-14T11:58:16.948+00:00How peculiar I had never noticed the number of let...How peculiar I had never noticed the number of letter in the that phrase! Neat.<br /><br />Personally I have two modes of gaming. <br /><br />1. I just keep track of each arrow, one by one. <br />2. On a fumble, you are out of arrows and need to restock next time you're in town.<br /><br />Recovering arrows I just ignore.AndreasDavourhttps://www.blogger.com/profile/17170806742393291962noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-81713357482874432582015-11-13T05:09:46.443+00:002015-11-13T05:09:46.443+00:00When I play I use a scrap sheet to track HP and Am...When I play I use a scrap sheet to track HP and Ammo. At the end of the session I update the permanent record. Not sure why tracking Ammo is considered hard but everyone tracks HP.Thiles Targonhttps://www.blogger.com/profile/02928790313150694394noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-8435313179373990022015-11-08T17:04:00.554+00:002015-11-08T17:04:00.554+00:00Why aren't missiles abstract? Becasue missile ...Why aren't missiles abstract? Becasue missile attacks aren't an abstract element that can be expressed in a multitude of ways that express ever deepening complexities, they are a discrete opportunity to attack while (seemingly) not exposing the attacker to immediate counter attacks due to proximity to the target, they are different beast from the melee attack.JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-90808225106515173702015-11-08T17:00:26.370+00:002015-11-08T17:00:26.370+00:00I'm with you, I don;t understand the difficult...I'm with you, I don;t understand the difficulty and need for rules more complicated than a tally.JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-84240875240936920432015-11-07T13:59:01.548+00:002015-11-07T13:59:01.548+00:00I'm with Matthew, sort of. On a fumble, cross ...I'm with Matthew, sort of. On a fumble, cross out ten arrows (unless it's the first round, in which case the bowstring snaps). If you want to make sure you won't run out of arrows, just bring several quivers -- I do keep track of encumbrance, though with the brilliant super-easy Lamentations of the Flame Princess method.Johannhttps://www.blogger.com/profile/13448463364076631580noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-34786992750666434082015-11-07T13:26:00.146+00:002015-11-07T13:26:00.146+00:00I don't ask my players to count (and I never c...I don't ask my players to count (and I never count for monsters using ranged weapons either), and the "get-half-back" rule tends to make my players waste shots just because they're on an even number.<br /><br />Instead I rule that on fumbles (1s) there is a 50% chance to snap a bow string (or equivalent), and a 50% chance to be out of missiles. If they get the "out of ammo" fumble, they are welcome to start running around the battlefield to where they shot arrows before and try to reuse them.M.H.Reillyhttps://www.blogger.com/profile/06723287934080504558noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-6221441021382821352015-11-07T12:31:27.539+00:002015-11-07T12:31:27.539+00:00I just roll a dice roughly equalling the number of...I just roll a dice roughly equalling the number of shots (4, 6, 8, 10 ), but the player has to notify that he does actually try to recover his arrows. porphyre77https://www.blogger.com/profile/07620350717226228078noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-87976802238405233102015-11-07T01:47:20.793+00:002015-11-07T01:47:20.793+00:00That's a clever way to keep count.
I also use...That's a clever way to keep count.<br /><br />I also use "half of shots are recoverable" IF the player bothers to ask.<br /><br />Of course, if we accept D&D combat as abstract (not every d20 roll represents a single sword stroke), why shouldn't the same apply to missile fire? Perhaps a single roll represents as many as three or four actual shots. That being the case, you could simply roll d12 after a battle to determine arrows remaining ... or even use an "ammo check" for a truly lazy approach--an attack roll of 1-3 indicates "low ammo" and a second without resupply means you're out.Jarrett Perduehttps://www.blogger.com/profile/09781934913113611353noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-66488327827469578362015-11-06T20:45:27.254+00:002015-11-06T20:45:27.254+00:00I've also seen "you can recover half the ...I've also seen "you can recover half the arrows fired" as a nice rule of thumb, if you can spare the time post-fight.Douglas Colehttps://www.blogger.com/profile/04292678529266123501noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-57962877784179511602015-11-06T13:47:04.375+00:002015-11-06T13:47:04.375+00:00As a DM I've always used hits are recoverable ...As a DM I've always used hits are recoverable and misses are not. As a player I draw ink boxes for each possible projectile and cross them off as they're fired / lost. But I think I'm also usually the only player tracking ammunition.Terrordactylhttps://www.blogger.com/profile/14663026841801217994noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-63671139062072566742015-11-06T07:48:57.162+00:002015-11-06T07:48:57.162+00:00I've never understood why so many people have ...I've never understood why so many people have an issue keeping track of ammo. Just put the total in parentheses and use tally marks for every arrow fired (also works for wand charges); don't worry about erasing until later. That seems far simpler and more intuitive than most alternatives I've seenHolly Oatshttps://www.blogger.com/profile/01703437987958922954noreply@blogger.com