tag:blogger.com,1999:blog-4829093857574761981.post3752924738597301019..comments2024-03-29T13:22:19.434+00:00Comments on Roles, Rules, and Rolls: Limits of AD&D Alignment 1: TeamsRoger G-Shttp://www.blogger.com/profile/08594440701279968693noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-4829093857574761981.post-88397916215904026762015-05-02T05:23:58.910+01:002015-05-02T05:23:58.910+01:00Oops just noticed I'm reading posts from 5 yea...Oops just noticed I'm reading posts from 5 years ago.Thiles Targonhttps://www.blogger.com/profile/02928790313150694394noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-76641476425476438882015-05-02T05:23:12.233+01:002015-05-02T05:23:12.233+01:00"getting holier than thou on everybody "..."getting holier than thou on everybody " You realize a Paladin literally is holier than thou.Thiles Targonhttps://www.blogger.com/profile/02928790313150694394noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-69919033141151725642010-10-02T15:49:25.432+01:002010-10-02T15:49:25.432+01:00I prefer 'Take each situation as it comes'...I prefer 'Take each situation as it comes' for neutral. I think most people have a tendency (in the D&D 9 alignment system I would tend to classify my tendency as Lawful Neutral) but then given circumstances break away from their tendencies (I would steal to feed my starving family, for instance.) That is why I prefer a system where the GM just asks for consistency of characterization as opposed to a true alignment written on a piece of paper.Howard Hoovenhttps://www.blogger.com/profile/08884533054971752407noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-37403644331513994082010-10-02T09:11:15.223+01:002010-10-02T09:11:15.223+01:00Good points - at some point I should probably addr...Good points - at some point I should probably address Neutral. Is it just "I'm not in the fight" (Team) or is it something you can actually lose by behaving mostly good or evil (Code)?Roger G-Shttps://www.blogger.com/profile/08594440701279968693noreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-42412715209935199532010-10-02T02:06:56.511+01:002010-10-02T02:06:56.511+01:00If you read the Mentzer Basic set's descriptio...If you read the Mentzer Basic set's description of alignments, Chaotic creatures are described as morally bad, or evil. Selfish and untrustworthy at least, murderous in many cases. So I have to disagree that those rules don't address good and evil. Bargle the Magic-User gives the new player a vivid sense of Chaotic = evil, in the starting adventure.<br /><br />I like LotFP's use of Neutral; it's actually very similar to WHFRP's use of it, from my recollection. I think I still have the original edition of that somewhere in my gaming stuff. What's funny is that 4E D&D uses Neutral in a similar way. It's the "most people" alignment, very different from 1E's True Neutral as concerned with cosmic Balance.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4829093857574761981.post-25226289500449476552010-10-01T12:31:25.638+01:002010-10-01T12:31:25.638+01:00Mentzer's BECMI had only 3 alignments: Lawful,...Mentzer's BECMI had only 3 alignments: Lawful, Neutral and Chaotic. The matter of Good and Evil were never really implicitly addressed and I felt that went some way in holding the adventuring party together. In fact my players never had an issue with Good and Evil until they hit the Companion set where some Fighter invariably chooses to be a Paladin and starts getting holier than thou on everybody else but that's ok because inter-PC conflicts are always interesting at high-level play.<br /><br />LotFP has everybody start at Neutral and that's another way to do it.Anonymousnoreply@blogger.com