Roles, Rules, and Rolls
Showing posts with label armor. Show all posts
Showing posts with label armor. Show all posts
Sunday, 4 October 2015

Wizardry Demands Cosplay

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Having discussed the armor-mobility tradeoff , another balance issue in fantasy games is whether wizards get to wear armor. In editions of...
Friday, 25 September 2015

Armor vs. Mobility

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D&D and many other fantasy skirmish combat rules include a delicious tradeoff between protection and movement in choice of armor. Ev...
6 comments:
Sunday, 13 November 2011

Equipment and Weapon Cards - System-Free

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I realized yesterday that it might be more useful if I left off all the One Page prices, weights, and rules assumptions from these cards, so...
4 comments:
Monday, 10 October 2011

One Page Equipment, Weapons, Armor

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As promised, for those following along at home. Probably the one page of these that's most "detachable" from the system is t...
6 comments:
Friday, 11 February 2011

Defenses and 4E

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As part of our complicated stateside travels, the spouse and I stopped into a friendly local gamestore last night (Fun-n-Games in Blacksburg...
5 comments:
Friday, 24 September 2010

Stop. Hammer Time.

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Everyone's favorite short-breathed hackmaster, the Hog Slicer Guy , is back with a warhammer demonstration that tempts me to put the ar...
2 comments:
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Roger G-S
Researcher in social science and appreciator of hexy wargames, role playing games, interactive fiction, board games, and CCGs. I've learned a lot doing design and rules editing work on the side for the Legend of the Five Rings CCG. But this blog is mostly about other things.
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