Roles, Rules, and Rolls
Sunday, 27 February 2011

Endless Bag of Tricks (Download)

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"So if I push this here..." Having recently shown you my generator for problems in adventures - open-ended tasks amenable to c...
4 comments:
Wednesday, 23 February 2011

Choose Your Own Adventure / Intrinsic Rewards

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B. F. Skinner Grady Hendrix has a great article on Slate, linking together three early forms of interactive media - choose-your-own adve...
5 comments:
Tuesday, 22 February 2011

Nonviolence II: Nonviolent Problems

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Nonviolence in an adventure can also flow naturally from the challenges it puts forth. Traps, tricks, and problems are all challenges that d...
1 comment:
Saturday, 19 February 2011

Nonviolence I: Nonviolent Players

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Now I'm back from traveling, it's time to sum up a few answers to my nonviolent adventure challenge . Cleric, level 12, NG As c...
4 comments:
Friday, 11 February 2011

Defenses and 4E

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As part of our complicated stateside travels, the spouse and I stopped into a friendly local gamestore last night (Fun-n-Games in Blacksburg...
5 comments:
Wednesday, 2 February 2011

Non-Violent D&D Scenario?

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The paradox boggles! Smoke pours forth, tape reels jam and spew brown ribbon, lights flash in crazy patterms and a monotone voice croaks ...
17 comments:
Saturday, 29 January 2011

Mithril Steel In The Hour of Chaos

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As much as I can understand the moral counter-panic about the " no D&D in prison " story, and the stupidity of the reasons act...
2 comments:
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About Me

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Roger G-S
Researcher in social science and appreciator of hexy wargames, role playing games, interactive fiction, board games, and CCGs. I've learned a lot doing design and rules editing work on the side for the Legend of the Five Rings CCG. But this blog is mostly about other things.
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