Roles, Rules, and Rolls
Monday, 12 September 2016

My Precious Dungeon Walls!

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Dungeons preventing teleport , passwall , and other magical ways around or through walls have been a design cliche since Undermountain. It...
8 comments:
Thursday, 8 September 2016

Not Just Ruins, But Strongholds

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Joseph Manola is onto something in this well argued, erudite essay on the importance of the ruin to classic and old-school-influenced D...
1 comment:
Sunday, 4 September 2016

Sorcery World

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Five more to go in a highly irregular series of 36 d20-based encounter tables. Roll d20, read straight across, or roll 2 d20's and conne...
3 comments:
Thursday, 1 September 2016

Victor Hugo's Les Misérables: A Review For RPG.Net

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Les Misérables Author: Victor Hugo, 1862 (tr. Norman Denny) Publisher: Penguin Classics System: System-neutral/free-form Setting: French...
5 comments:
Saturday, 20 August 2016

Waiting Out Sleep (etc.) Non-Boringly

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A good game-runner, tester, designer, stays alert to the signs of boredom around the table. Like the rules that everyone forgets , the exper...
6 comments:
Monday, 4 July 2016

Flying Monsters

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In a recent session in the Castle of the Mad Archmage, the Muleteers went to retrieve the bodies, dead or alive, of a couple of rival party ...
Tuesday, 21 June 2016

Tekumel: The P'raka

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(The scenario on the home island of my Tekumel party comes here for general use; next, a short report of how they handled it.) To while aw...
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Roger G-S
Researcher in social science and appreciator of hexy wargames, role playing games, interactive fiction, board games, and CCGs. I've learned a lot doing design and rules editing work on the side for the Legend of the Five Rings CCG. But this blog is mostly about other things.
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