Roles, Rules, and Rolls
Showing posts with label falling. Show all posts
Showing posts with label falling. Show all posts
Saturday, 13 April 2013

One Page Falling & Hazards

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The falling rules give 1d6/10' a little more teeth. Yeah, it takes something like 2000' to reach terminal velocity but to simplify w...
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Roger G-S
Researcher in social science and appreciator of hexy wargames, role playing games, interactive fiction, board games, and CCGs. I've learned a lot doing design and rules editing work on the side for the Legend of the Five Rings CCG. But this blog is mostly about other things.
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