Breaking stuff is fun. Or not fun if your weapon gets broken during a critical hit on your arm in combat. In the latest 52 Pages, items are either carried on the chest or by the waist, so a crit on body or legs would respectively threaten items in each of those areas with breakage.
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8 hours ago
I have a quibble, which is I briefly found the "pushing doors open" section unclear. It might be improved by having a group of person-silhouettes representing the most people that can attempt to force the door at once.
ReplyDeleteI had the same problem as Rachel.
ReplyDeleteI'm also not sure that you should get two hits per six-second round, even against static objects. I helped tear down a building once, and know that I'd get more out of doing a properly prepared six-second swing, and two quick three second swings.
Though given that you have the ability to properly aim when objects are static, you could go with double damage instead.
Okay, I'll see about redoing the door opening section.
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