I thought I'd put this up to finish off the character sheet, as prelude to the "starting equipment" one-pager. The main notable feature is the encumbrance system, and even that is a boiling down of the brilliant list encumbrance system from LotFP. You incur -3 move penalties as you take on more items, and start on a line that's higher up depending on your strength.
Dwarves, by the way, can't really carry as much as He-Man. They just start up there because they start at 9 move, and stay there for a longer time as they take on load. Their effective encumbrance ends several lines form the bottom, because at -9 to move they are stationary.
Finishing character generation for the OPP (One Page Project) takes on a new urgency these days. I have made contact with my university's Adventure Game Society and there is some provisional interest in a floating Old School dungeon delve...
OSR: 2x20 Answers to 2x20 Quick Questions For Your Campaign
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