That feeling when you're playtesting your long-delayed megadungeon and there's a 20' high bird god idol with glowing orange eyes and one of your players -- who has in fact probably never seen this picture:
follows her rogue's instinct to climb up and see if those eyes are a) gems and b) pry-able ...
but no, they are just magic light cast on stone eyes.
In what is not really a fit of pique and more like dogged mission completion mode, she then takes hammer and chisel and chips off all the light-bearing stone, raining a shower of little half-glowing, candle-strength chips on the floor ...
which turn out to be a useful small treasure in their own right.
Confirming that it's much more fun to redraw the path of ages, then follow it.
[BEYONDE] Thief: The Metal Anniversary
3 hours ago