I've always felt the lack of lower level monsters in any setting; but especially the old school with its stripped-down lists.
Dungeon referees who want something a little spicier than rats, skeletons and kobolds should therefore consider my new pdf supplement, available to download here absolutely gratis: Varlets and Vermin. It's a collection of monsters and related ideas for challenge levels 1 and 2, written for Swords & Wizardry but easily adaptable to other systems.
Please let me know what you think and if you find it useful. Thanks!
A real encounter with quantum goblins
1 hour ago
Hey, thanks for this. I haven't digested it all yet, but the Man of Wounds looks pretty intriguing, I might use him.
ReplyDeleteI just finished reading through this, and I'm going to be making use of a number of your creatures. I also really like the Man of Wounds, and the rat variants are all pretty cool too.
ReplyDeleteThanks guys. The MoW pretty much flowed from that old medical woodcut illustration you see on the cover. Just think of him as a "Nilbog with pedigree" ... ;)
ReplyDeleteThe sections on lesser undead and limiting the threat of stronger monsters were good. Useful and free can't be beat!
ReplyDeleteExcellent stuff, thanks!
ReplyDeleteSounds really great, but I am having trouble downloading it. The Mediafire link times out.
ReplyDeleteVery nice! I particularly loved the Man of Wounds, and the mimicking stone golem. They'll definitely be seeing action in my game soon.
ReplyDelete@sycarion - Sorry about that. I notice some blogs have pdfs directly downloaded from links - does anyone know if Blogger has a file hosting system? Otherwise, you can mail me at Rogersebastian (the usual google mail address) and I will send a copy.
ReplyDeleteThank you very much! Lots of fun and just my kind of grungy low-level goodness.
ReplyDeleteI especially like the diffent strategies for humanoids and the ten tamed titans. Brilliabt stuff!
Thanks Roger, it seems to be working now. Maybe it was something local to here and not a mediafire issue.
ReplyDeleteAnyway, this is a phenomenal PDF. I like everything in here, even the barrel beast. To echo what others have said, I like the Man of Wounds.
Looks cool, thank you very much!
ReplyDeleteIs the artwork you used available on the net? If so, where?
ReplyDelete@ sycarion - There is something about the barrel beast, isn't there? He started out as a parody of the "screw you" DM kind of monster, based on one character in a clipart font, for a board game I was developing (and still hope to publish one day), then took on a life of his own...
ReplyDelete@ anarchist - They are from a variety of sources - Google image search for "public domain", specifying black & white in advanced search, plus whatever other words you like. Many of the weirder ones, and the header of this blog, are from here:
http://www.godecookery.com/macabre/macabre.htm
Thanks.
ReplyDelete@Roger I once used to be one of those DMs that used a Mimic to induce fear. I began introducing them when they complained that I was 'too obvious'. After the first two mimics, my friends began to expect a Mimic. The fighter would give the next few treasure chests a good whack. For the non-Mimic treasure chests, this sprung a trap. So then the party decided that the thief should poke at the next one with a ten foot pole. It set off a time-delayed trap. Then they attempted to simultaneously cast Hold Monster while the thief attempted to Disable Traps.
ReplyDeleteThe treasure chest was an illusion that sat above a weight-based trap.
After this, we went back to our gonzo Spelljammer meets planar travel meets Conan campaign with few complaints. (We rotated DM duties, so I had a similar thing done to me as a player - we all had a big laugh.)
Nice work! I just started work on a new dungeon and am using a few of these guys to spice things up!
ReplyDeleteI only just got around to looking through this - well done and useful, thanks! I'll be using one or more of these to flavor up the low level adventuring.
ReplyDeleteWhoa. This is some inspired stuff. I really love the use of old illustrations and although I've only skimmed this, it looks seriously inspired. Great work!
ReplyDeleteI used the man of wounds in my game last night and it took a few rounds before my players figured out they needed to remove the weapons, but it was quite a "lightbulb" moment when they did. Thanks again!
ReplyDeleteI tried downloading this, but mediafire timed out. I noticed others had the same problem. If you want to host it somewhere with fewer problems check out rpgfiles.org or google docs. In the meantime, is it possible to get a copy of the file?
ReplyDeleteManaged to get a copy downloaded, despite all the problems with mediafire.
ReplyDeleteSory about those problems Bob. I have now changed the links here and in the sidebar to a Google Docs copy of V&V, just like all my other downloads.
ReplyDeleteExcellent stuff! Just stocking my first megadungeon and this will be invaluable. Cheers!
ReplyDeleteThese have a lovely tonality; I will be porting them over to GURPS Dungeon Fantasy
ReplyDeleteLove the pillbug!
ReplyDelete11 years later I still find this deceptively miniscule supplement to be an OSR touchstone reference for making low-level encounters interesting, challenging, and memorable. Thank you for writing it. In many ways this concentrated advice could be helpful to GMs of almost any rpg.
ReplyDelete