Thursday, 29 December 2011

The 52 Pages (Well, 22 and Counting)

I don't know why people complain about there being no monsters in Lamentations of the Flame Princess.

They're all there. In the Open Game License, attributed to the Tome of Horrors. Probably thanks to this clause:

You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing...

Or maybe just excessive caution? Who knows.

But I'm not here to have any more arguments about this. No more unmannerly comments, please. And now please welcome the first installment of the "One Page" fantasy gaming system.

The quality of this product is such that it embodies every design decision that is objectively correct. You may think you preferred descending AC or the standard spell lists, but once you see this work shine forth with piercing beams of correctness, your worldview will certainly be dislodged, and you will acknowledge the One True Way.

After lo, these many years, and countless futile and abortive attempts, That Darn Roleplaying Game is finally fixed! Put down your house rules, ball up your supplements. The capstone has been lowered on an era.

(plus it's not a roleplaying game)

Ah, who am I fooling? I'll be happy if you steal a few ideas from here for your own game. That's why every rule is on its own page, and this will be clearer once the somewhat interlinked stuff surrounding character creation gives way to the systems of play. Just before the Open Game License (AIEEE!) there is a brief and functionally formatted guide to what is to come.

Download to the right.


  1. Cool. Downloaded and looking through it now :) Quite like what you've done with these one-page sheets.

  2. Well I'm certainly keen to see the rest of the pages all together.

  3. im intrigued and interested to see where this is going.

    nice presentation. it has a heroquest flavor to me.

    character creation levels 1-3. does this mean an expert set is on the horizon? :)

  4. I've been following the development of yur one-page idea and it looks awesome.

    The layout looks a little unorthodox for a set of gaming rules, but it's easy to follow and looks great! Really like the gnome idea.

  5. @dervishdelver: One step at a time, but yes, the ultimate plan is to cover levels up to at least 9.

  6. keep us in the loop roger. all good things take time.