So yeah, between falling ill, lots of stuff on the job, and having to prioritize actual play rather than reflection, this blog has kind of fallen off in the past couple of weeks.
I can tell you that Paolo "Tsojcanth" and I are preparing a special surprise that will be unveiled at London's Dragonmeet on Saturday, for those of you who plan to attend. I'm sure I'll have something to say about that. I am also running a game there based on a well-regarded one-page dungeon contest winner.
I also dropped a hint for my campaign players ... a large pinkish-gray obelisk covered with strange runes, with ape heads at its summit, one of which seems to be shooting some kind of rays? I think it's no spoiler to say, I have opened the path leading away from intrigue-based adventuring and into straight-up hardcore dungeoneering.
Certainly one of the most fun things about running a campaign the way I do is dropping other people's modules into it. Sometimes the module bends, other times, the campaign does ...
I even feel a little guilty for dropping off at a time when the blog is scratching the 250 follower mark ... but after these few weeks of hell, or maybe even sooner, I have lots of stuff on deck.
[BEYONDE] Thief: The Metal Anniversary
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