Friday, 16 July 2010

Level 3 Magic Spells

Last d20 table. I'm particularly fond of the reversal of Water Breathing, which formerly had an Aquaman-like niche in the spell library.


 1
Blink
Silver
0
3 rd
None
Caster teleports through air up to 90’ each round
2
Breathe/Choke
Yellow
30’
3 hrs
(Con)
Allows up to 6 people to breathe without air, or choke for 3 rounds if fail save, unable to act
3
Summon Lesser Being
Silver
30’
18 hours
None
As Summon Monster, but 1 3rd level or 2x 2nd level monsters.
4
Complete Illusion
Purple
30’
30 min
None
Creates full scene for all senses in 20’ cube
5
Damage Ward
Blue
30’
3 min
None
Absorbs 50% or 5hp of 1 damage type (sharp, impact, fire, etc.)
6
Dispel Magic
Gray
90’
None
None
Dispels most recent magic effect; 5% failure chance/caster level lower than dispelled effect’s caster
7
Fireball
Red
90’
None
(Dex)
All in 20’ radius take 6d6 damage, save for half
8
Fly
Yellow
30’
30 min
None
One being can fly at a move of 6
9
Gaseous Form
Yellow
30’
30 min
(Con)
Turns target being into a moving gas, only 3 rounds if unwilling
10
Group Invisibility
Purple
30’
3 hr
None
All beings in 10’ square affected by Invisibility spell
11
Haste/Slow
Yellow
30’
3 min
(Con)
Double or halve move and attacks for one being
12
Hold Persons
Green
90’
3 min
(Wis)
Up to 3 human-like beings are paralyzed
13
Lightning Bolt
Red
30’
None
(Dex)
All in 10’ x 60’ bolt area take 6d6 damage, save for half
14
Detect Emotions
Orange
30’
3 min
(Wis)
Detect presence of emotions in beings; save or reveal specific emotion
15
Speak with Object
Orange
30’
3 min
None
Holds a conversation with the spirit of an inanimate object
16
Stinking Cloud
Blue
90’
10 rd
(Con)
Breathing beings in four 10’ cubes choke 3 rounds (1 if save), then flee cloud
17
Suggestion
Green
30’
3 hr
(Wis)
Intelligent creature accepts one belief not directly harmful to self
18
Magic Circle
Silver
0
1 hr+
None
Planar and magic beings may not cross 5’ radius circle; lasts +1 hr/minute of preparation
19
Create Material
Blue
30'
Perm.
(Dex)
Creates 3’ cube of any common raw material, including food; acid does 4d6 direct hit and 2d6 splash damage within 10', solids as Create Rock, save to dodge.
20
Wandering Senses
Orange
90’
3 min
None
Sends one of caster’s senses wandering within the spell’s range.

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