Cast Wall of Fire horizontally on the floor? Roll out the "red" carpet for unwanted guests!
Create a Demi-Real illusion of the Indiana Jones boulder? If they don't flee, they'll get half crushed to death!
Sculpt that sinister-looking iron chest into ball bearings?
Arrange a centerpiece of dried sunflowers for brunch?
The (S) is for Special. Anti-Magic counts as a spell, and is only learnable when you can learn level 4 spells, but can be memorized as a spell of any spell level - only one per brain, as usual.
1 | Active Invisibility | Purple | 30’ | 30 min | None |
As Invisibility, but target can attack and cast spells | |||||
2 | Anti-Magic (S) | Gray | 0 | 3 min | None |
Can memorize at any level; protects up to 10’ radius sphere vs. lower level spells | |||||
3 | Change Form | Yellow | 30’ | 3 hours | None |
Willing being is turned into another form | |||||
4 | Charm Monster | Green | 30’ | 1 day | ( |
As Charm Person, but affects any creature | |||||
5 | Confusion | Green | 90’ | 10 rds | ( |
Beings in 20’ square must save or act randomly: attack random target, stand, move randomly | |||||
6 | Create Object | Blue | 90’ | 1 day | (Dex) |
Creates object of simple construction and material no more than 10’ cube; can drop on enemies for max. 8d6 damage | |||||
7 | Demi-Real Image | Purple | 90’ | 30 min | (Int) |
Image of non-living peril that does half normal damage to those affected unless they save to disbelieve | |||||
8 | Dimension Door | Silver | 0 | None | None |
Caster steps through up to 10’ of solid material | |||||
9 | Divination | 0 | 0 | None | |
Gain helpful advice on a specific question | |||||
10 | Sculpt Matter | Yellow | 30’ | Perm. | (No stat) |
Alters form of up to 5' cube of non-animal matter; does 6d6 damage to being made of such matter | |||||
11 | Wall of Fire | Red | 30’ | 30 min | None |
Up to 60’ of 10’ high wall; 3d6 damage to anyone within 10’, 6d6 damage crossing through | |||||
12 | Wall of Ice | Blue | 30’ | 3 hours | (Dex) |
Up to 60’ of 10’ high wall; drops from above as ice shards for 6d6 damage, save for half |
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