That feeling when you're playtesting your long-delayed megadungeon and there's a 20' high bird god idol with glowing orange eyes and one of your players -- who has in fact probably never seen this picture:
follows her rogue's instinct to climb up and see if those eyes are a) gems and b) pry-able ...
but no, they are just magic light cast on stone eyes.
In what is not really a fit of pique and more like dogged mission completion mode, she then takes hammer and chisel and chips off all the light-bearing stone, raining a shower of little half-glowing, candle-strength chips on the floor ...
which turn out to be a useful small treasure in their own right.
Confirming that it's much more fun to redraw the path of ages, then follow it.
Thursday, 4 April 2019
Steal the Eyes ... Scratch That
Labels:
manden gouge,
megadungeons,
play report,
players,
rogues,
treasure
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Very nice. I like that determination.
ReplyDeleteBaller move!
ReplyDeleteMan, if I lived in a world where magic was real, a lantern powered by continuously-lit stone fragments would be a tempting purchase if I saw it in the marketplace...
ReplyDeleteIndeed, but thanks to party socialism everyone got a chunk or two ...
DeleteWhat, no laser death rays?
ReplyDeleteHa ha! Sometimes ignorance of the usual tropes is bliss...
Delete