Wednesday, 15 May 2013
Low Stats as Disadvantages: Constitution and Charisma
All right, let's finish this series off. I may not use these rules in the game I'm running right now, but it would come in handy if I run another campaign with more bells and whistles attached. Any interest in a pdf of all of these?
Labels:
charisma,
constitution,
disadvantages,
tables
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This was an eminently cool series-- though I'm surprised you didn't interpret one of the mental disadvantages as some kind of delusion or mental illness. That could have been fun to roleplay.
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