Below is a fairly simple way to mark up the icons for cities, towns or strongholds on a map, that records what kind of legacy an adventuring party is leaving there. Here are the icons that can be written around the place's symbol on the map (shown here by a square):
Influence: This is the sway of the party with the powerful folk of the place.
- No crosses mean they have no pull, or are even sworn enemies.
- One cross means they have an ally in at least one influential figure.
- Two crosses mean the actual ruler of the place is friendly to them.
- Three crosses mean the party actually rules the place, or at least can dictate to its rulers.
- No star means they're unknown, except to a few they've interacted with.
- One star means they have become known among a section of the people.
- Two stars mean they have become the talk of the town, at least for a while.
- Three stars mean they have left a lasting legend that will endure for many years to come.
- No triangles means the party has no real investment there.
- One triangle means a personal connection - maybe one of them comes from there, or they settled a retired henchman down in the place.
- Two triangles mean the party owns property there and visits at least once a year.
- Three triangles mean the party spends at least two months a year there and takes an active part in its affairs.
- One slash is a deed affecting the temporary interests of the place (for example, robbing a citizen's purse, or buying the bar out at every tavern in town).
- Two is a deed that leaves a permanent mark (for example, murdering or saving the life of a prominent citizen).
- Three is an act that changes the place drastically forever, or saves it from an utter calamity (for example, causing a giant purple worm to rampage through a district, saving the city from the purple worm, or building and endowing an entire magical college there).
Next post: An example from actual play.

