Saturday, 22 April 2023

Hex Crawl 23 #111: Desert Pavement

 Four hexes south, two southwest of Alakran.

 

The design of these speckled tan 1-mile hexes stands for a harder, stonier desert than the lighter-plain yellow hexes of dry plain. In places, such as here, the floor can be classified as desert pavement; packed and mortared with silt, a mosaic of those stones too small to stick out but too large for the wind to simply blow away. The stony surface is further covered with an ages-old "varnish" of brown clay and mineral deposits, keeping the stones in place.

Natural pavement is as good to walk or roll across as any paved road. Few carts or chariots, however, come this far south into the monster-haunted precincts of Zigmunus.

Another feature of the pavement sets it in contrast to the ever-shifting dunes: it is hard to bury something there and even harder to conceal the fact that you have buried something. Thus, every mile of transit through pavement zones is 1/4 likely to bring you close to a skeleton, abandoned object, or a mysterious disturbance in the ground where the pavement has clearly been disturbed in an attemp to find water or bury the dead.

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