Thursday 28 April 2011

Dice Icons, d2 to d100

To welcome my 100th follower and honor the 99 before, here's a quick idea that relates to the number 100: dice icons from d2 to d100.

They're based either on the die face or the die silhouette; d2 represents a coin and d100 is "percentile dice".

And one of their purposes is to lend a more low-key, black-and-white design to the modified hexmap I showed last time:

For example, 2d6 centaurs per patrol; no icon = 1.
Definitely taking on a more wargamey feel.

6 comments:

  1. How about a Half-Cube cut on the diagonal as d3? :D

    They are really nifty. :D

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  2. Yea, I like this alot better than the previous layout. I just reel at the thought of coming up with so many silhouettes for the various monster possibilities.

    Thanks for sharing the further development on this,
    TB

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  3. The D2 icon looks more like a D3 to me, to be honest.
    http://www.gmdice.com/transparent-sapphire-blue-3-sided-dice-d3

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  4. These are similar to the ones I was using, except for the d10. I think it's just a tad too close to the d8. I went with a pentagon for the d10 (5*2) hexagon for the d12 (6*2) and circle for the d20. The d10 silhouette is "right"... I just thought it was too similar to the d8. :-P

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  5. @Timeshadows: A right triangle? That could work ...
    @Bluskreem: I've never seen that kind of d3; more familiar with the crazy curvy topological one.
    @Stuart: So you went for the mathematical more than the visual representation ... what did you use those icons for?

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  6. I was tinkering with a Dice Step System last winter and had written some draft rules using those icons.

    The Weird West RPG (hopefully available next week!) doesn't use Dice Step and those icons though.

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